This gave the improved cloak physics from SMP for cloaks and capes to All cloaks and capes in game You might be thinking this will drag your frame rate to a slideshow but using Faster HDT (the best frame rate I get is with version 1.36) that implements a distance from your character to apply physics to nearby NPC it’s actually playable. Afghanistan, Alaska/Hawaii, Algeria, Angola, Armenia, Australia, Azerbaijan Republic, Bahrain, Bangladesh, Barbados, Belarus, Benin, Bhutan, Botswana, Burkina Faso, Burundi, Cameroon, Cape Verde Islands, Central African Republic, Chad, China, Comoros, Congo, Democratic Republic of the, Congo, Republic of the, Côte d'Ivoire (Ivory Coast), Djibouti, Egypt, Equatorial Guinea, Eritrea, Ethiopia, French Guiana, French Polynesia, Gabon Republic, Gambia, Georgia, Ghana, Guadeloupe, Guinea, Guinea-Bissau, Iraq, Jordan, Kazakhstan, Kenya, Kuwait, Kyrgyzstan, Lebanon, Lesotho, Liberia, Libya, Madagascar, Malawi, Mali, Martinique, Mauritania, Mauritius, Mayotte, Mongolia, Morocco, Mozambique, Namibia, New Caledonia, Niger, Nigeria, Oman, Pakistan, Puerto Rico, Qatar, Reunion, Russian Federation, Rwanda, Saint Helena, Saudi Arabia, Senegal, Serbia, Seychelles, Sierra Leone, Somalia, Sri Lanka, Swaziland, Tajikistan, Tanzania, Togo, Tunisia, Turkmenistan, US Protectorates, Uganda, Ukraine, United Arab Emirates, Uzbekistan, Venezuela, Virgin Islands (U.S. Personally I installed artesian cloaks first then let SMP for cloaks and cape overwrite.
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